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 Harbor map

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8-Bit
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PostSubject: Harbor map   Fri Mar 13, 2009 4:23 pm

Hello, as I said, the DeBlokian is on hold until I learn more about Blender and armatures, but I've just started working on this beast:


Very Happy

it's the beggining of BL_Harbor, my first map with interiors!

A while ago, I played around with Mission Editor on my secondary computer (which now acts as a server), and made The Blopes, which might be re-releasable soon.

I;ve been looking through the Blockland suggestions forums, and found this:
http://forum.blockland.us/index.php?topic=62732.0
GhostOfBetaTapes is me, since that was my first BL name.

So, if you want anything added, there's a lot to be done, so feel free to ask!

Map progress: 5%


Last edited by 8-Bit on Fri Mar 13, 2009 4:27 pm; edited 1 time in total (Reason for editing : lol typos)
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8-Bit
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PostSubject: Re: Harbor map   Fri Mar 13, 2009 4:27 pm

...I just noticed three typos, gotta go fix. D: OCD...
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Placid
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PostSubject: Re: Harbor map   Sat Mar 14, 2009 1:42 pm

Doublepostmuch

Map is really epic. Keep up good work.

Btw, make secrets, please. : P
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Admin
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PostSubject: Re: Harbor map   Mon Mar 16, 2009 4:42 pm

Awesome.

If you want testers, I'd gladly test. Smile

Secrets PLZ!

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Want a Signiture? There's Details coming soon.
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Crazy Salt
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PostSubject: Re: Harbor map   Mon Mar 16, 2009 7:08 pm

Technoscubed wrote:

If you want testers, I'd gladly test. Smile
QFT
The map looks awesome
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8-Bit
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PostSubject: Re: Harbor map   Fri Mar 20, 2009 10:32 am

Okay. I have this first part, but a problem has come up. Whenever I try to export it using Torque Constructor, it crashes Constructor. Sad
I'm using a mac, but I don't think that would be a problem...
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PostSubject: Re: Harbor map   Fri Mar 20, 2009 10:53 am

Just in case, can you try and do with windows?
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Blocker
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PostSubject: Re: Harbor map   Sun Apr 12, 2009 9:13 pm

This is pretty epic.I hope it comes true and becomes a real map.
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